Category Archives: Blog

Tables with tables in tables

ShiVa is a C++ engine with a Lua scripting interface. While this works great for calling API functions, it does have its pitfalls when it comes to organizing and storing data. Since tables are the main (in fact, the only) data structuring mechanism in Lua, these pitfalls become especially apparent when trying to combine ShiVa Read the full article …




Happy Holidays 2016! ShiVa 2.0 beta 8 is ready

Dear ShiVa Community, we are happy to announce the release of ShiVa 2.0 Beta 8, just in time for the holiday season! This beta contains numerous fixes and improvements to the engine as well as one of the last big editor modules: The Lua script debugger has arrived!


ShiVa 2.0 beta 7 released

We are happy to announce the release of ShiVa 2.0 beta 7! Please join us in testing the new Multiplayer Server, the revamped plugin system, and the first chunk of the material editor!


Case Study: KUMOON

KUMOON has been a constant companion on the ShiVa news feed for the last few months, our ShiVa user forum, and a driving power behind the development of the Polyglot, SteamWorks and SteamVR plugins for ShiVa. After KUMOON’s successful release on STEAM earlier this year, it seemed only fitting that we sat down with designer Read the full article …


Windows 10 UWP / Xbox One Preview

Did you ever want to see your ShiVa games on the big living room TV, but never had the money or publisher connections to become a licensed console developer? With Windows 10 UWP, your consumer Xbox One and ShiVa 2.0, this dream is about to become reality!


ShiVa 2.0 Beta 6 released

We are happy to announce the release of ShiVa 2.0 beta 6, which brings a number of new modules, bug fixes, visual improvements and engine updates to our editor!


Case Study: TYLER

A few weeks ago, TYLER has been released by Illusionetwork to PC via STEAM. It caught our attention for its great looks and fun, family-friendly gameplay, so we asked Fabrizio Terranova, head of the studio, to give us an interview and talk about his latest creation.