ShiVa News – ShiVa Engine

Category Archives: ShiVa News

Thoughts on the deprecation of OpenGL on macOS

Last Monday, Apple kicked off their annual WWDC event with the usual keynote talk, where they previewed the updates to their 4 operating systems macOS, iOS, watchOS and tvOS. Apart from the Apple Watch, ShiVa runs on all these platforms, so we have to keep a close eye on all changes.


Happy Holidays 2017! ShiVa 2.0 beta 9 is here

Dear ShiVa Community, we are happy to announce the release of ShiVa 2.0 Beta 9, just in time for the holiday season! While this is mostly a maintenance release, it still comes with a number of important updates which you should definitely try out.


Happy Holidays 2016! ShiVa 2.0 beta 8 is ready

Dear ShiVa Community, we are happy to announce the release of ShiVa 2.0 Beta 8, just in time for the holiday season! This beta contains numerous fixes and improvements to the engine as well as one of the last big editor modules: The Lua script debugger has arrived!


ShiVa 2.0 beta 7 released

We are happy to announce the release of ShiVa 2.0 beta 7! Please join us in testing the new Multiplayer Server, the revamped plugin system, and the first chunk of the material editor!


ShiVa 2.0 Beta 6 released

We are happy to announce the release of ShiVa 2.0 beta 6, which brings a number of new modules, bug fixes, visual improvements and engine updates to our editor!


Merry Christmas 2015! Beta 4 is here.

Dear ShiVa Community, just in time for the holiday season, we are happy to announce the release of ShiVa 2.0 Beta 4! In this version, not only do we give you the long promised Android Studio support and a working Apple TV remote implementation, but also


ShiVa 2.0 Beta 3 released

We are happy to announce the release of ShiVa 2.0 beta 3, an important milestone on the road to the first official 2.0 release. It has taken us several months to complete this beta update, and we hope you start downloading and testing it as soon as your schedule allows!


Thoughts on Chrome 42 and the ShiVa Web Player

Google recently released a Chrome browser update that sparked some controversy in the game development world. Starting with Chrome 42, plugins that were previously considered standard are being disabled by default, due to the underlying NPAPI being phased out towards the end of the year. This change affects technologies such as Java, Silverlight, Unity3D as Read the full article …


ShiVa 2.0 feature preview: PBR

We have often stated that ShiVa 2.0 will primarily be an Editor update: better workflow, faster texture and asset processing through multithreading, better UI with customizable Editor modules, a new Editor API to control your game creation process, and so forth – but there was one question we have always avoided answering.


ShiVa 2.0 Beta 2 released

We are very happy to announce that ShiVa 2.0 beta 2 has been released today! It comes with several new modules, a first version of our new Editor API with thousands of new functions and constants, engine updates and tons of bug fixes.


Merry ShiVa Christmas 2014

Dear ShiVa Community, we wish you all a happy Holiday time and a successful 2015! May your hopes and dreams for the New Year come true while making great games and applications with ShiVa.


Game Release: Prince of Persia

This July, Prince of Persia® The Shadow and the Flame has been released for iOS and Android devices. It is a remake of the classic game Prince of Persia 2, reinvented for the touch screen, enhanced with with an overhauled combat system and spectacular 3D graphics. Did you also know that this game was developed Read the full article …